The Arcane Conservatory with Leymor
The first Boss you will encounter in Azure Vault is Leymor. We suggest that you quickly jump downstairs instead of walking from the entrance to reach the first boss room.
Notable Trash Mobs
Make sure to always avoid the patrolling Shrieking Whelp. If they detect you, all the adds turned to stone will start engaging into the fight, dealing heavy group damage and using strong frontal cones to mess with the Tank. Corrupted Lasher will use Mystic Vapors, dealing damage to all players and leaving a debuff on them, dealing heavy periodic damage and stacks. This requires heavy crowd control to make sure to avoid this deadly ability.
The first Boss in Azure Vault is Leymor.
Notable Abilities -Ley-Line Sprouts are Trees that deal radiating damage in a 5-yards radius, which have to be destroyed by other Abilities. -Explosive Brand deals damage to all players, and makes them explode in a 6-yards radius after 6 seconds, destroying Ley-Line Sprouts. -Consuming Stomp deals heavy AoE damage to all players. Damage increases by 20% per Ley-Line Sprout alive.
Leymor Strategy and Abilities -Ley-Line Sprouts Leymor will frequently spawn multiple voidzones on the floor, out of which Ley-Line Sprouts spawn. Those trees radiate damage in a 5-yards radius around them. Those Trees have to be destroyed by Explosive Brand and Erupting Fissure, before Leymor uses Consuming Stomp. They cannot be attacked. Whenever a Ley-Line Sprouts is killed, it spawns a Volatile Sapling. Those Adds, when defeated, explode in a very small radius after 2 seconds. -Erupting Fissure Leymor has a frontal cone, Erupting Fissure, which aims towards the Tank. As soon Leymor started casting Erupting Fissure, the Tank will no longer be able to control the direction of this frontal cone. This has to destroy as many Ley-Line Sprouts as possible. -Explosive Brand Whenever Leymor uses Explosive Brand, it deals moderate damage to all players and knocks them away from the Boss. Players have a 12-yard circle around them, which will destroy all Ley-Line Sprouts hit. Players have to spread out in order to kill the most Ley-Line Sprouts as possible. This is the second and last method to destroy Ley-Line Sprouts. -Consuming Stomp Consuming Stomp explodes for heavy damage to all party members. This ability deals 20% more damage per Ley-Line Sprouts active in the fight. This Ability can become deadly very quickly if your group hasnt cleared enough Ley-Line Sprouts before. -Infused Strike Infused Strike strikes the Tank for moderate damage, and leaves a debuff on them, dealing periodic damage over 10 seconds. Tanks must use their defensive cooldowns whenever affected by this.
Crystal Chambers and Azureblade
After defeating Leymor, you fight your way trough multiple stages of the Crystal Chamber. Use the teleports to travel to the next platform to proceed.
Notable Trash Mobs -Unstable Curator will cast Forbidden Knowledge, spawning many voidzones which deal heavy damage on impact. -While this is already difficult to avoid, the Arcane Elementals assisting him will cast Icy Bindings, rooting all players for 6 seconds if not interrupted.
The second Boss you will encounter in the Azure Vault is Azureblade. Notable Abilities -Overwhelming Energy teleports Azureblade to the middle of the room, and spawns Draconic Illusions that have to be defeated. -Ancient Orb travels to a random player, and deals heavy damage to all players struck in their path. -Summon Draconic Image spawns a copy of the Boss, which has to be interrupted and explodes on death.
Azureblade Strategy and Abilities -Overwhelming Energy Frequently, Azureblade teleports in the middle of the area and starts channeling Overwhelming Energy. During this, she will radiate light damage to all players every 2 seconds until you defeated all Draconic Illusion. Additionally, Azureblade will continue to throw Ancient Orb Fragment to players, but during this phase its four instead of just one. -Ancient Orb Azureblade will throw an Ancient Orb in the direction of a random player, dealing heavy damage to all players struck in their path. This will also knock away all players hit. -Summon Draconic Image Azureblade will Summon Draconic Image, a copy of himself which has to be defeated quick. This Add will cast Illusionary Bolt, which must be interrupted. Otherwise, this will deal moderate damage to a random player. Whenever the Draconic Image dies, it releases Unstable Magic, purple voidzones on the floor which deal damage to all players struck in their 3-yards radius. -Arcane Cleave This boss will also have a Tank-specific ability: Arcane Cleave. This is a frontal cone that also strikes other players. Tanks have to always aim Azureblade away from its party members.
Telash Greywing in the Infinity Seal
After defeating Azureblade, you fight your way trough to the next Boss Telash Greywing. On your way, you encounter the infamous ‘Demon-Frogs‘. Notable Trash Mobs Your party will be finally encounter the infamous Demon-Frogs, Nullmagic Hornswog. They will jump around frequently, and dealing heavy damage on impact. The impact location is indicated by a purple voidzone.
Telash Greywing 2nd Boss Notable Abilities -Absolute Zero makes Telash Greywing become immun to damage and unleash a deadly explosion, if players are not protected by Vault Rune -Frost Bomb creates a circle around each player, which Frozen Ground spawns after 5 seconds
Telash Greywing Strategy and Abilities -Icy Devastator Telash Greywing will frequently channel Icy Devastator into a random player, dealing moderate damage every second for 3 seconds to the target, and every other player in a 8-yards radius. -Frost Bomb Telash applies Frost Bomb to each player. After 5 seconds, the Frost Bomb detonates, dealing damage to all players in a 5-yard radius, and leaving Frozen Ground on the floor. Frozen Ground increases in size frequently, and your party has to move away from them mindfully. Save as much space as you can, despite you are also limited to three Vault Runes. -Absolute Zero Telash Greywing teleports into the middle of the room, becoming immun to attacks due to Glacial Shield and starts casting Absolute Zero. If players are not protected by a Vault Rune, they take heavy damage and are rooted for 10 seconds. Your party is limited to only three Vault Runes in the boss area. You cannot use the same Vault Rune as before, and have to use all three if needed. This is the Soft-Enrage timer of this encounter.
Umbrelskul in the Crystal Chamber
After defeating Telash Greywing, you will no longer encounter any enemies, but instead will fight immediatly with the final Boss of Azure Vault.
Umbrelskul Last Boss of Azure Vault is Umbrelskul Notable Abilities -Oppressive Miasma slows players by 5% per stack everytime they move, up to 10. When removed, the boss gains a damage buff Unbridled Power -Brittle spawns Crystals in the room that explode if not defeated -Arcane Eruption spawns traveling Vortex in the room that deals heavy damage coming in contact.
Umbrelskul Strategy and Abilities -Oppressive Miasma Everytime a player moves, he gains a stack of Oppressive Miasma, reducing their movement speed by 5% per stack, up to 10 stacks for 10 seconds. Whenever this debuff is removed or despelled, the Boss gains a stack of Unbridled Power which grants him 3% more damage per application. Players are never fully slowed, up to a maximum of 50%, and should make sure to not drop this debuff if not needed. -Brittle Whenever Umbrelskul reaches 75%, 50% and 25%, he spawns Detonating Crystal and Hardened Crystal. After 15 seconds, they explode and deal heavy periodic damage to all players. Hardened Crystal just has an additional absorb shield. -Arcane Eruption Arcane Eruption spawns Crackling Vortex close to a random players location, which persist until the end of the encounter. This vortex travels across the room and deals heavy damage to all players inside of it. -Dragon Strike Dragon Strike is the Tank-specific mechanic on this boss, which deals moderate damage and leaves a debuff which deals periodic damage on the Tank. -Unleashed Destruction Umbrelskul will frequently use Unleashed Destruction, knocking all players away and dealing moderate damage to all party-members. -Crystalline Roar Crystalline Roar is a frontal breath aimed towards a random player, dealing heavy damage in a line infront of Umbrelskul.