Where the hell do I even begin with this? I mean, Dragon riding in Calendar on Oldmounts, the new support spec that is coming to World of Warcraft, The Showdown with a Radicron and Galachron. Perhaps a Season Two just launched, and Blizzard has already announced the next patch, 10.1.5. They put it live in the public test realm for testing, and there's datamining happening. And when I say that there is an obscene amount of content in this patch, I am not exaggerating. There's so much to get through that I can't even talk about the matter stuff because there is so much content. So let's have a chat about that. And if you want to support what we're doing, get some really dope loot. Our load has been awesome so far this year. You can hit up the Patreon where we've also got the likes of Early Access content, behind-the-scenes content from me. There's a full, big old episode of the Lorewalking podcast about Notharian, which I think is a very, very timely thing. So that's just over an hour. There's a bunch of content on the Patreon. It is the number one way to support what we are doing. And yeah, we all appreciate it humongously. Our company party was last night, and yeah, it was pretty sweet, what we've been able to build together. So thank you, and the links are down below.
So the patch is called "Fractures in Time," and it seems to be a major continuation of the story, not just a side patch. We're not sure on the details yet, but putting some puzzle pieces together from Dungeon Journal, some Quest stuff, we basically know this: the Infinites come across from a timeline where they reign supreme, finally making their way into ours, called the true timeline in the journal, and they strike a bargain with a Radicron. His goal seems to be using the remains of Galachron to create more Primal dragons or something along those lines. Most of it, though, does look to be about Nosdormu, Morizant, Chromie, and her infinite dragonflight counterpart Morchee. There's also a ton of datamining of old characters, so we are going to be doing a crazy amount of time traveling in this patch with the dungeon and the related quests. Long-dead characters, old favorites, basically you name it, they appear. So that's pretty sweet.
This may be the most exciting one according to the updated roadmap. Dragon riding is coming to Kalimdor along with a massive number of races across the continent. Better yet, according to some datamining, Blizzard is in the process of updating over 100 Dragon Mounts to a new Mount type, adding new dragon riding animations to them, and adding new textures for what seems to be a button to switch them between normal flying mode and dragon riding. Which all points to using these mounts to dragon ride and fly in the old world. So this is excellent. It is definitely something that we didn't expect to see this soon, and I mean, hey, imagine leveling up a new tune, and that you certainly would get around pretty damn quick.
Okay, remember this video that we did? Yeah, turns out all of those hints were real, and Evoker is getting its supports back called Augmentation. It's a DPS that gives stats to its allies, gives extra crit to allies of their choice, extends those buffs via their DPS rotation, and can even swap locations with other players.
Do something spooky with Galicron's corpse. The final boss from the new Uldman is going to make a return, which is pretty cool, and we get to see some really classic Warcraft Orcs and human stuff go down. There are very interesting bosses, so minor spoilers in five, four, three, two, one... Infinite-tier! The timeline goes extremely wrong. Tyr joins the Infinite, and we have to take him down. Also, for Areticron, it doesn't look like we're going to be killing him if that's what you're worried about. He's the one instigating a bunch of this, so the fight is just to kind of get rid of him for now and solve the media problem. Grom is a boss as part of a time-lost Battlefield. I don't know, will we get an HD Gorehowl? The final boss is Chrono Lord Deos, and based on the abilities, we're going to be fighting him way back in the past, and we'll be joined by the Aspects before they were Aspects. This dungeon looks like it's just going to be going so unbelievably hard based on everything we can see from PTR. It is super exciting.
Majory work! Mages are getting some love. Rune of Power is gone, Meteor is gone. If you're upset about Rune of Power, that's fair, but they said it was just giving too many Mages an awful time because of forced movement taking away so much of their damage. They're going to shift all that power into their main cooldowns, so it's a big change, but one they're confident in. They're also changing the Capstone talents. They're adding some new ones, including an Ice Block option that doesn't immune you. Basically, it gives a massive DR, but you can cast during it, so that's kind of cool. Another one is a group-wide cast of Invisibility or Barrier. That's kind of neat. Arcane is getting a nice wave of changes, adding consistent AOE damage, giving them a few more talent points to play with, and just some more stuff for their baseline. Fire and Frost are not changed yet, but they do have plans. Fire is going to get a talent rework to ensure they actually have build options that separate their AOE from being purely ignite-focused. Frost is getting stuff like Glacial Spike and Ray of Frost fixed, theoretically, while fixing the insane almost no Ice Lance builds that people are running. So that's kind of crazy.
It's not all, though. Holy Paladins, you also get a treat. Holy Paladins are getting some overdue attention. Their mana issues are being solved. Overall, they're just getting a lot of changes to make their Judgment and Shield of the Righteous feel like parts of their healing kit and not afterthoughts. It actually makes multiple builds viable and fixes the issue of needing to press damage abilities to get resources to heal with instead of being able to heal when necessary. They've got crazy stuff like two charges of Holy Shock, a new ability to proc existing Glimmers to deal damage, heal, and regenerate mana, a cooldown that grants instant Holy Lights, and a whole bunch more. It seems like it needs more work, but they have a lot of abilities for their Glimmer build, and the Caster build seems genuinely fun.
That's not all, though. Have you ever wanted to raise a dragon? Well, now's your time because with all the dragon eggs that are about, the characters are overwhelmed, and you have been enlisted to help.
Crafters to make and sell... Well, it looks like Naxxramas is going to be getting that treatment this patch, with a ton of patterns in mind and even a new mount being available. Based on the datamining, it seems like we're going way back because there's a new corrupted Ashbringer quest item in PTR. Wow, I mean, that's one of the most notable and crazy old items in WoW's history that barely anyone has. That's cool. So yeah, Naxx is the next thing here. There's also some datamined Scholar-man stuff, though, so maybe we'll sort of know what's going to be coming next then. Okay, I also just want to do a quick fire round of awesome things that are a bit minor. So, Chromie Time is getting a facelift.
Now, Chromie will teach players how it works, the expansion restrictions are removed, she suggests things to do, and she shows you the opening cinematic for each expansion to set the scene. That helps fix up some of the new player experience. That'll be good for the game's longevity, so that's nice to see. Also, when Halloween rolls around, we are going to have an updated Headless Horseman.
Yeah, took a while, but that's pretty nice. Next, Allied race unlocked conditions are going away, so if you have one character at 40, you can just make them right away. And also, every race in the game can now be warlocks, including Lightforged and Mag'har. They are getting new imp customizations, and soon they'll be able to change their pets in a barber shop, kind of like what Druids can do with their forms. And this isn't just a cosmetic thing; there are lore and quests that set this up. And I don't think it's in today's video, but a bit before I recorded this, Matt texted me, our team chat, and was like, "This warlock quest owns." So whatever the Warlock Quest is, apparently it's brilliant. So yeah, that's really nice. Good warlock news.
Also, good news for the financially challenged alcoholics: riding training is going away, with skills automatically being learned at the appropriate level instead of you having to go out and buy it. And for people with good taste, Worgen are getting new fur patterns and scars, which look pretty damn gnarly. You can go for a full, kind of like a war-ravaged veteran look. You can also track transmogs that you don't have. If it comes from a vendor, a dungeon, or a raid, shift-clicking on it will actually track the transmog piece as if it's tracking a quest objective.
Now, if you want two bag spaces back, you're in luck because the Dalaran and Garrison Hearthstones are becoming toys. Now, this is good news, especially for those of us who maybe have loads of alts and don't want to go and unlock those. Then being toys just means that they're not items that exist in your bag, but you can still keep buying them and use them normally. And speaking of Hearthstone toys, there is one called Path of the Narrow that is tagged as TBD. So maybe all of this time stuff is going to lead to Light's Narrow and Hoops in the future, which a lot of people will be very excited for. Last and almost certainly not least, there is an absolutely gorgeous new spell glow effect. It's not quite done, as you can see, but it's a pretty insane visual upgrade to something you see all the time.
To kind of outro things, this is ridiculous to have dropped right after Season Two. Like, we're getting a brand new spec, a new type of gameplay in the middle of the season. This is a World of Warcraft that I never imagined. Right now, I'm almost struggling for words to describe how insane this comeback is. Just this time last year or two years ago, we were in Corithia, people's core fear, when there was no content, and we weren't freaking Corithia. How different it is now, right? It's mad, it's absolutely insane. And of course, we know that a few weeks after this patch comes out, it'll be 10.1.7. Oh my God, yeah. WoW is kind of back, right? This content cadence is mad. There's so much to do. I feel like I am getting so much more value for my subscription fee. Yeah, more of this. This is just incredible. Okay, take care and I'll see you next time.