Welcome everyone, good morning, evening, and afternoon.
We are starting the weekend and have an informational video on how to maximize your reputation gains and renowned gains for your favorite factions.
This is also going to be a trip down the generous lane to see how far World of Warcraft players push themselves when it comes to grinding and getting rewards first.
Today, when it comes to reputations, let's start with the fastest and simplest one, which is the maruuk centaurs.
Maruuk Centaurs
The maruuk centaurs are the preferred choice of leather workers and blacksmiths as they reward you with a good amount of stuff for those professions.
This is very simple because, beyond just doing the normal stuff, you can complete the campaign, go around and do all of the side quests to gain all of the reputation.
You can also do the bi-weekly camp, the moving camp around the one around planes, to give you some dailies for some extra 800 to 1000 rep.
After that, most of the other reputation games with these centaurs will come in the form of hunting trophies.
Those trophies will also come in the form of grand hunts.
You may have read and heard that you just need to do the hunts three times a week for epic spoils rewards, rare rewards, and uncommon rewards.
However, where you will get 99% of your reputation is from the white spoils, the repeatable ones, which you get as you complete your grand hunts over and over.
The tl;dr is that every two hours, the hunts will rotate to a new zone, going from waking shores, our own planes, azure span, and val draken.
Every two hours, there will be hands in that zone and every time one hand is completed, a new one will immediately pop up somewhere else.
There are three fixed locations in each zone where the hands can spawn.
Now, the trick here is that the hunts do not scale with players.
It doesn't matter how many players are currently doing the hunt, it simply goes faster the more players there are.
This is because if there is one step of the hunt that requires you to save ten injured centaurs, it will still be ten centaurs regardless of how many people are rescuing them.
That's why you often see these hunts in the looking for group tool and why everyone is raiding them.
It does not scale with the amount of players, which means the more there are, the faster the steps can be completed.
Every step you complete of the hunt gives you 15 rep.
Once you have completed six steps and a total of 90 rep, you get your satchel and your white bag of rewards, which will include four hunting trophies.
Every trophy is turned in for 25 rep, so it's 100 rep total. 90 rep from each of the steps of the hunt plus 100 rep from the trophies is 190 reputation for each grand hunt you complete.
If you were around Renown 10 before you started this, you will need 35 to 37,000 reputation to get to 25.
This translates to roughly 190 hunts needed to complete the whole grind.
We can also break it down further: it translates to 13 hunts needed for a single Renown level.
For more number crunching, every hunt should be completed in a raid in less than five minutes, or even four minutes or less if you're fast and don't get held up by role-playing or spawn time waiting.
Depending on the activity you get from the hand to progress, it should be quite quick.
That's pretty much all you need to know about grinding maruuk centaurs.
It should take about 10 hours if you have a quick group, or 15 hours if you were at around Renown 9 or 10 and the hunts are not as fast.
Valdrakken Accord
So that is the first grind we are going for, the maruuk centaurs.
After that, we increase in the generacy and the amount of grinds required because we go to the val draken accord.
This is quite unknown because it is amongst the slower ones to complete and not nearly as clear on where to get rep with this type of faction.
The best and fastest way to get rep with the val draken accord is still to complete keys.
Now, you may have heard the term "keys" very often recently because this is the way you get wrapped in the obsidian citadel with sabelian or yes, the same place.
That's because once you turn in the quests, you don't just get wrapped with those two guys, you also get 50 val draken accord rep, and that is all there is.
Basically, imagine the grind you had to do for the obsidian gear, and then multiply it by four or five, that's the amount of time you will have to spend there to get enough key turn-ins to get val draken accord rep.
Gaining rep with the Valdrakken Accord can be done quickly by turning in keys to Igis, the little lizard next to the pool of Labor.
This will spawn one of the mini bosses, and rewards 250 rep for both Sabellian and Wrathion. This is the best way to complete the grind.
That guy actually also has a very high chance - at least one in three - every time you complete a key to also give you a Titan Relic in the Satchel of goodies you get.
Once you turn in a key pattern Relic, it is the Valdrakken Accord related type of currency that you earn sometimes, and that you can turn in with Valdrakken Accord to get rep with them.
So, turning in keys with Igis rather than the usual Sabellian or the usual Wrathion will cut the amount of keys you need by over a hundred, which is quite a large number.
That being said, even if you do cut the number of keys by over a hundred, you're still left with somewhere in the realm of 640 keys required if you started somewhere around Renown 10 levels with Valdrakken Accord.
Every level above 10 then you can cut roughly 50 keys, so if you were Renowned 12 or around 13 already, then the number of keys will start becoming 500 or 450, which is still quite the massive amount.
You know, 50 keys to get one Renown - how long will it take you to get 50 keys in one go? Several hours?
This grind, however, nowadays we can say it's one of the causes of "first come, first served".
This grind, however, is one of the many cases where the saying "exploit early and often" is definitely true.
Because since this grind was doable, the obsidian grind has been nerfed significantly, and now everyone and their mother knows about it, which means the entire place is covered in groups trying to grind.
So, trying to do this properly, and now even make it seven to eight times as slow with the Valdrakken Accord rep, is going to be near impossible unless you find the god shard in-game completely empty just for you and your group to be grinding this.
There are unfortunately no other clean, easy ways to repeat-wrap grinding with the Valdrakken Accord, besides this type of key turnings.
So, that's what you get for now with this faction, I guess.
Abet unlucky, perhaps, for tailors or blacksmiths if they want to solve the high-renowned level rest recipes and patterns.
So, with the Valdrakken Accord, it's not going to be nearly as simple to get that high, compared to other factions.
Dragonscale Expedition
Now talking about other factions, we do have another case of the exploit, "early and often", which is the Dragonscale Expedition.
This one was doable with the famed grind of the Disturbed Dirt.
The Disturbed Dirt is one of the three ways of finding Treasures that you will be introduced to by leveling up your Renown with the Dragonscale Expedition.
This was quite simple: the Disturbed Dirt on the ground worked like mining nodes or herb nodes around the world.
You simply created your own route, your own path, throughout the entire Dragon Isles and you went and picked them up.
Every time you picked one up, you were guaranteed at least one artifact for the Turning for Rep with the Dragon Scale Expedition, up to three of them. So, you continued to play around, doing the whole track for about 15 to 20 hours until eventually you snatched all of the artifacts needed to turn in to get your Rep up to 25.
For example, this has since been nerfed, not just in the amount of them spawning, but also in the amount of times you will be finding very cool things that made this grind also worth it for people who didn't care at all about Dragon Scale Expedition.
One was the drop chance of the Dragon Shards of Knowledge coming from these dirts, and also the other one was the drop chance of the Primal Chaos also having a reasonably high chance (10 or so) to come from these dirts.
After these have been nerfed, it has been made quite more slow to get Dragon Scale Expedition Rep.
However, here's the good news: if you're insane enough to be doing the Valdrakken grind with key farming in the Obsidian Citadel, then the caches you get from turning in keys also reward you with one artifact as well, guaranteed.
So, at the very least, as you're doing Valdrakken Accord rep with key turning, you're also getting rep with the Dragonscale Expedition at the same time.
So, basically, if you get 2025 with the Valdrakken Accord with keys, you're also getting close to Renown 25 with the Dragonscale Expedition.
It's a two-in-one deal that will also make your mind go insane, but at the very least you will be able to have two factions at turn on 25.
This unfortunately for tailors was also their other best faction to grind, so unfortunately for them the worst reps to farm dragon's got Expedition and Val Drakken Accord are also the ones giving them basically all of the recipes they want.
Iskara Tuskarr
The last of the grinds is with the Tuskarr, the Iskara Tuskarr rep.
This is also perhaps the most complicated to explain. It's also the one that will put much more emphasis into an actual profession you can use already, which is fishing.
We can also give you quite a lot of rep with this faction. So, the simplest way to get this done is with the grinding of their totems.
The totems are their turnings; right, every faction has its own green currency item they can loot from certain activities, chests, caches, or enemies. In the case of Iskara Tuskarr, these are the totems.
Totems are generally found in the Azure Span, as well as generally in the Southern Coast and the Southern Borders of the Azure Span across those mob hubs, starting from Brackenheit, the Elite Zone, all the way to the left of the Azure Span, and then going down the coast in multiple other spots.
These are particularly problematic because the chests that can contain these relics are not showing up on the mini map, which means you have to find them yourself.
This means you have to, for example, go and look around for routes or paths made by other people who already lost their sanity trying to check and mark on their own personal map where all of the places where the totems chests are spawning, so they can go back there again while they are grinding.
This would also save you quite a lot of time rather than trying to learn all of the spawn locations and the spawn timers by yourself.
That is the first way to do it, and even then it's quite a long one—we're talking about much longer than obsidian key farming.
It's also on a similar level to the insane grind of dirt post-nerf, so we're still talking about quite the time consumption, and also it's the annoying one—it's not even the type of AFK autopilot type of grind like the Maruuk centaurs.
Okay, just follow the stream of 39 other people going to one place—you know, land there, get a bunch of rep, oh four minutes and we're done—let's just fly and move to the next Grand Hunt.
In this case, you actually have to actively be awake and check out all of the hidden places and hidden locations where the chests are spawning.
Fight enemies as well in those locations; it's a less known type of grind, which means you will be finding less groups and less parties willing to do this, so it is definitely even more time consuming and attention requiring than the other types of grind.
There is, however, a break. There is a break because this can also be done: number one, by gold, and number two, by fishing.
Because in this place, right here, which will be found depending on where you see the fish hook in the minimap, is going to be the one where you can turn in fish at this repeatable quest.
The first turning looks quite appealing because it's 250 rep; it's like, "Wow, easy!" I'm going to the auction house, buying the cheapest fish, and quick renown 25.
Well, no, that's just the first turning. After that, the rep goes from 250 per turning to 5 per turning, but you can still do it.
Technically, it's still endless, technically, if you're rich, you can still do this just fine.
Other ways to do this is that fishing has a chance to give you upgrade items for the special fishing equipment, you know, nets, harpoons, being able to fish in special places like Highlands, like frozen waters, or even lava.
Those things, and once you unlock those, which require Renown 13 in and run on 18, you will still be able to get the upgrade items from fishing.
And once you get them, after you have unlocked them, you can turn them in for 150 rep each, effectively making fishing a repeatable reputation source for the Iskara Tuskarr.
And of course, you can only loot these, you can only fish these from these special fishing places, so getting the first one to a non-13 should be relatively simple.
Once you have gotten that one and upgraded it, you can go into these special places and just AFK fish to get the rep we are talking about.
I'm being pretty generous here with a 10-second-long fishing cast; we are talking about 30 hours of grinding for you to go from Renown 10 to Renown 25.
Technically, we should say Renown 24 for 12 known levels, since the earliest time you can start this grind is at Renown 13.
That is because that is the Renown in which you can start fishing these things that you can turn in for 150 rep each. So, this is also quite a long grind.
It is also going to be longer than the totem hunting, which can be in the 20-ish hour range, whereas this one is in the 30-ish hour range.
But the benefit of this is that you can do this mostly just chilling AFK without paying too much attention, as opposed to the totem hunting which requires much more of your focus in doing it over a long period of time.
So that might be up to preference either way. It remains one of the longer type of grinds together with Valdrakken Accord and the Turning of Keys in the Obsidian Zone, the Maruuk Centaur being the easiest one and the fastest one in the 10-ish hour range, if you're somewhat fast.
Lastly, the Expedition: the Dragon Expedition grind, a mix of disturbed dirts and also getting artifact turnings from doing keys with the Valdrakken Accord as well.
As I said, this was not just a bunch of tips and tricks on how to get your renown levels up with this faction; it was also a tale of the generality of war players and how much time they are willing to spend with these seemingly boring, seemingly endless types of grinds.
But that is what many players have been doing these days, as they don't have much of anything else in terms of endgame content being open. I guess that's what keeps their minds occupied.
So that is what you have to do to rev up your level in the renowns for these four factions for today in terms of PSAs to the community: We are done when it comes to reputations.
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