Welcome back to another video! So, today we're going to have a look at tailoring and get it leveled up. We're going to work out exactly what materials we need, and exactly what steps we need to take, to get it leveled up nice and quickly.
Tailoring Leveling Mats
Materials wise, I've put together a shopping list for you if you want to grab some of these from the Auction House before you start. The Tattered Wilder Cloth and the Weaver Cloth themselves are materials that, as a Tailor, you might be able to gather yourself, if you've been out doing some leveling. These materials should be region-wide in Dragonflight, so you should be able to find them easily.
We'll also need Vibrant Shards, an Enchanting reagent. We'll need the help of Enchanters to get these, but they should be on the Auction House relatively quickly. It might be good to have an Enchanter if you're lucky enough, to be self-sufficient.
We'll also need the help of Drone Crafters for some Fractured Glass, which is a byproduct of prospecting. If you've watched my Drone Crafting Leveling Guide, you'll know that Drone Crafters will be prospecting a lot, so it shouldn't be too hard to get some Fractured Glass. We need 12 of it.
All of this information, and much more, is going to be available in my Dragonflight Gold Making Cheat Sheet. This document has been worked on for hundreds of hours of Beta Testing, and has little shopping lists, as well as the leveling paths for each of the professions that you need to take. Plus, there are loads of other goodies, like the leveling guides for each of the professions.
Tailoring can be learned at level 58. Tailors also get the benefit of scavenging for more cloth than other professions, which is a nice advantage.
When it comes to tailoring in Dragonflight, we don't need to worry about Penumbra Threads. Instead, we can make our own thread from basic cloth. This is done by unraveling the cloth into welder thread, which is then used to craft items. This means we don't need to worry about vendors and the prices of thread.
When unraveling cloth, you will get between 20-25 welder threads, depending on luck. Most of the time, only one thread will be procured, but sometimes it will be two.
Now we should be able to learn up a few more things, and we can start making some bolts. We can take some of our regular welder cloth and turn it into bolts. Our aim is to get to skill 30 by crafting these bolts, which shouldn't be too much of a problem. We need to make exactly 34 for the rest of this guide.
When you hit skill 25, you unlock the specializations. My suggestion to most people is to have a little bit of a look at the spec trees, but don't spend any points yet, and don't unlock anything because you are restricted at the beginning to how many specializations you can open up. And more importantly, if you do spend points in those spec trees, there's no undo button - it's a bit of a permanent thing in Dragonflight, unlike things like talents where you can Respec. So you want to be aware of that ahead of time, so that you hopefully don't make any mistakes.
So with those made, let's learn a few new recipes. The next thing we're going to make is some vibrant welder cloth bolts. We spend a lot of the early leveling actually making some of the intermediate materials that we then need later on. These vibrant welder cloth bolts are going to be useful much later on in the guide, but we're going to make 10 of these now. These will guarantee the skill points all the way to skill 20. You can see it went yellow once we hit skill 20, and it will go green once we hit skill 25. And hopefully these last few (20 or so) will push us all the way to 30 without too much of a problem.
With those made, let's learn a few new recipes. The next thing we're going to make is some vibrant welder cloth bolts. We'll spend a lot of the early leveling actually making some of the intermediate materials that we then need later on. These vibrant welder cloth bolts are going to be useful much later on in the guide, but we're going to make 10 of these now. These will guarantee the skill points all the way to skill 20. You can see it went yellow once we hit skill 20, and it will go green once we hit skill 25. And hopefully these last few (20 or so) will push us all the way to 30 without too much of a problem.
When you hit skill 25, you unlock the specializations. My suggestion to most people is to have a little bit of a look at the spec trees, but don't spend any points yet, and don't unlock anything because you are restricted at the beginning to how many specializations you can open up. And more importantly, if you do spend points in those spec trees, there's no undo button - it's a bit of a permanent thing in Dragonflight, unlike things like talents where you can Respec. So you want to be aware of that ahead of time, so that you hopefully don't make any mistakes.
So with those made, let's learn a few new recipes. The next thing we're going to make is some vibrant welder cloth bolts. We'll use the remaining 24 welder thread that we saved from earlier, and a bunch of the spools that we generated at the beginning. Craft three of those. Once we've got those made, we're going to make four polishing cloths and four abrasive polishing cloths (this is why we needed the fractured glass at the beginning and is also going to use some of the extra welder cloth bolts that we made earlier). All of these numbers were very carefully calculated so there's no waste. That should put us up to skill 50. Bingo, we're nearly done - tailoring's actually a remarkably quick one when you have a plan of action ahead of you.
Now we're going to make five of the vibrant spell threads. These can either be utilized yourself (these are going to give a little bonus to intellect for your leg pieces) or feel free to throw these up on the Yorkshire nails though - these all sell like hot cakes at the beginning of the expansion as well. We should be able to make all five of these without too much issues, and that will push us up to skill 55.
We are now going to leave tailoring for now, although in theory we could keep pushing and creating Spell Thread. There is still a high chance of gaining Skill Points. If you have luck selling these quickly in the first few days, then by all means make a few more to push your Skill that little bit further.
At this point, we're really going to have to do a handful of different things. We're going to need to go out into the open world and level up some of our Reputations to acquire some more patterns. With 50 Skill Points, you'll be able to unlock two out of the four specializations, and you'll need to hit 75 Skill Points to unlock the third, and 100 to unlock the fourth and final specialization.
If we have a look at the list of recipes we don't own yet, there are a handful that will give us Skill Points. These are some that you should maybe work towards - usually these are going to be through the specialization trees, through some of the Renowned system, or in some circumstances you might find a few on the Auction House. A lot of the Auction House recipes, though, are likely to be quite expensive at the beginning of the expansion, so be aware of that - especially the PvP kit.
From this point on, any recipe that you get giving Skill Points is going to be Bind on Pickup equipment. All this Bind on Pickup equipment is going to have to go through the new Work Order system. You're going to have to find those customers that want the pieces of gear, and you'll need to have the pattern ahead of time so when that Work Order comes in, you're able to fill that order for somebody. Hopefully they've left you a juicy commission, and you can make a bit of gold and also gain some Skill Points to push you a little bit further.
But that's pretty much as far as we can go with Tailoring for now, boys and girls. If you enjoyed the video, please give the video a like, and if you're new around here, consider subscribing and I'll see you all next time. Peace!