Welcome back, after an incredible launch for Fortnite. It's now time for Season One and quite a few things have changed while some other things have stayed the same.
The goal of today is to help you understand everything that could be helpful to you in one video.
I'll run it through the usual pillars of World of Warcraft and then how professions impact this which is significantly. Finally, a handy weekly checklist and a few tips.
So let's get stuck in!
Normal, heroic and Mythic open on the 14th as does Mythic plus with zero week one restrictions or caps. PVP season 1 also begins on that day, as does the spawning of our world boss.
LFR Wing one releases the same day, but the rest of its wings do drop over the subsequent weeks.
Bonus tip: The incredible developer of Castle Pineapple has a new version for this raid and it's awesome. If you want a fun game to play and also a fun way to learn some of the fights, I could not recommend it highly enough.
Well now that you've got your mind geared let's talk about gear. Raid gear does see a number of changes, most notably the new group loot system.
TL;DR: You have nothing to worry about as the new need and greed rules are very well implemented. Bosses drop items from their loot table regardless of your group composition, though it is ideal to have a mix of classes in your group so that you don't get loot that you can’t use.
There are also zero trading restrictions in raids, so your group can still distribute loot as they best see fit.
Additionally, there are actually even more item level brackets within each difficulty level. As the bosses get harder, you’re going to get better loot.
Four of the bosses in this raid have a special piece of loot. These are designed to be more memorable, more powerful, and have special effects. They are flagged as very rare on the dungeon journal.
Blizzard's idea is that repeated farming of the raid, like your farm runs, will still feel good because there’s still a chance at having a drop of what essentially amounts to a mini legendary.
Season 1 raiding is going to span 389 to 424, sporting a new looting system, special items, and more graduated boss drop items to better reflect difficulty. Boe items also do feature again, they are different though, now having a guaranteed Source rather than the previous system.
A guaranteed amount of bind on equip items, that is proportional to your raid size, will drop from the many bosses that you face within the raid. Boe items do feature in dry dragonflight.
Now they were initially going to be revamped to be a hundred percent drop rate for many bosses, but last minute technical issues prevented this. So now, they'll drop from any mob, but mini bosses will have a higher drop chance. To prevent farming, they cannot drop from trash before the first boss. However, bosses are still potentially more likely to drop the item because of this change, where they are more likely to drop from the minibosses.
The only asterisk here is Mythic difficulty - Blizzard are making BoE items drop as BoP for the first few weeks of the game, basically they don't want the size of your coin purse to have an outsized impact on the raid. Finally, the Raid Skip only requires you to kill Razzageth three times instead of the usual four.
Tier sets are available from The Raid and they're going to be in the great Vault. The Vault is the only source of Tier gear for people who do not raid until January 25th, 2023.
This is when the inspiration Catalyst opens. This Catalyst will let you turn pieces of season 1 gear into tier gear. You'll be able to earn one charge of the Catalyst every week via Quest. When you do that Quest, every character on your account will get a charge.
That does mean that a fresh alt a few weeks later is going to be decked out into your gear quickly. What's really nice is that back in November, Blizzard announced that there will be no extra currency so instead of having to grind Cosmic flux (which your alt may not have), you just do the quest which is going to involve doing your seasonal content anyway.
You also have charges, so there's no season four-like situation where your new old character has plenty of charges but they have to grind a shitload of cosmic flux. This is a massive improvement.
Mythic Plus works much as it did before, but the dividing curve is a tad higher from Plus 10 onward.
Personal Loot is active, and you'll get two bits of loot from the end boss chest:
- If you have time the key, you'll get one bit of full item level gear.
- If you don't time the key, then the second bit of gear will be a lower item level, and you'll deplete the Keystone.
Feels good out of time Keystones do still count towards your Great Vault at their full level, which is nice. Gear item levels scale all the way up to Mythic Plus 20 now, where end of run rewards will be 405 and the Vault will be four two one, which is mid-level.
Mythic upgrades have also changed, with an additional upgrade level being added that brings your gear to item level 415 - low Mythic right level.
Ladoremi is this expansion's Keystone vendor and beside her you'll find portals to:
- Shadowmoon Valley
- Jade Forest
- Legion Dalaran
This makes the more mixed-up dungeon pool of the season a bit more convenient.
PVP has a whole new eye level system and War mode has its own form of gearing with the new gearing system. Overall, PVP gear takes on a higher item level when in PvP combat. Honor gear scales up to item level 411 in PvP, while Conquest gear scales up to 424. We then have to add to this mix War mode gear. This Drake breaker set scales to item level 408 in PvP, with the upgraded version scaling to item level 421 in PvP, which is very high, just below Conquest.
Now this world PVP stuff even has a set bonus that's kind of nice.
The world PVP gear is acquired through Bloody Tokens and World Quests. You'll get Bloody Tokens when you're doing the War Mode Weeklies, War Mode Supply Crates and killing other players. The upgraded War Mode Gear then costs Trophies of Strife, this is a weekly cap currency that you get in return for doing a Quest that is given to you by the Vendor in Valdiaren.
Content wise, then it is the usual of Arenas and Rated Battlegrounds but of course also Solo Shuffle Ranked is now here which does mean that you can get the best PVP gear in the game as a solo player and that's kind of exciting to many because the random and Shuffle nature does mean that meta comps are a bit broken up in Solo Shuffle which to some people can offer a more level solo PVP sort of playing field.
Now upgrades do still exist, they are still done with the owner's currency, but these upgrades only impact the PVE item level of the item. This is a smart change, it's borrowed a bit from Warlords of Draenor. It ensures that PVP players have a more level playing field while still having PVP gear progression and PVE gear progression. Good work overall.
If you want to get started in PvP, there is one final set to talk about and that's Crimson Combatant gear. This gear has a level of 398 in PvP, not massive, but certainly cutting. 398 and PVE gear is way harder, so just buy this from the auction house or craft it. It should be fairly affordable and it basically gives you a gearing journey of craft gear, honor gear, Conquest gear, the great Vault returns, and with some improvements, Raiders and PVPers will find a nice decrease to their third slot requirement.
The token-based backup system also returns:
- If you do not select something in the vault, you can get some tokens:
- Two tokens if you've unlocked one slot
- Four if you've unlocked two slots
- Six if you've unlocked three slots
- For these tokens, you can buy a gem socket item, which will cost you six tokens, or for the cost of three tokens you can get 10 Primal chaos.
- Primal chaos is used for high-end crafted gear and is a bind on pickup resource - a very important resource to your end game gearing.
- This will accelerate you along the path of gearing.
- If none of your Vault options look good, then maybe 20 Primal chaos will be enough to let you craft a nice upgrade that you know you'll be able to use for a long time.
Then this is where massive change has been seen in the game versus the past, this is extremely relevant to all endgame players in a way the professions just weren't in the past.
Titan Training Matrix:
- Rank 4 version is the only one that really matters
- Will make starter crafted gear reach item level 382, just below normal raid gear
- Many people still increasing crafting skill & going through specializations, so may not make Titan training Matrix 4 gear at max quality (item level 372, which is the base quality level, found from Mythic zero and bosses as well as World quests)
Primal Infusion Gear:
- Requires a number of Soulbound reagents
First up, we've got Sparks of Ingenuity. To get them, you go to the Titan console in Val draken and do the questline. The first questline is available now, with the second one unlocking at the same time as Season One.
By the start of Season One, you'll be able to have two Sparks. From then on, we're going to get a new quest in this chain become active every two weeks, until we have five Sparks.
Once we have five Sparks, we'll be able to get an item called an Essence detector. This will let us collect more Sparks from doing game content.
The system is designed to:
- Ensure that crafting doesn't immediately out compete Mythic plus, PVP and raiding
- Let crafted gear be very powerful initially
- Limit crafted gear in quantity
This ensures that crafting remains competitive with other activities.
Okay, so you've got sparks. What's next?
There are three optional reagents:
- Power Infusion
- Secondary Stats
You can actually craft a bit of gear without any of these; you'll just have random secondary stats and an item level between 382 and 392 depending on your crafting skill.
To make a Primal Infusion, you're going to need:
- 100 Primal Chaos
- 10 Primal Focus
Now the Primal chaos drops from a lot of things:
- World quests
- PVP strong boxes
You can get these while playing the game and you likely have 50 to 100 in your bags right now.
Primal focuses are harder to get and can be obtained from:
- Heroic raid bosses
- Mythic plus 11 and beyond keys
- PVP rating boxes (above 1400-1600 rating)
Now you also get these at the end of each Renown track and also at a drop rate of 100 from Rasik F on any difficulty which does mean that casual or solo players could slowly get themselves a bit of heroic quality loot.
Gear using concentrated Primal infusions is more powerful still. It’s between item level 408 and 418 that ‘supper heroic to lower Mythic’. The concentrated Primal infusions work similarly requiring concentrated Primal focuses which drop from Mythic bosses, High Mythic plus keys, and of course very high PVP rating strong boxes potentially around 2100.
Finally, then we have embellishments. These just give you nice added bonus effects, but you are limited to wearing two pieces of embellished gear. If you don't do professions, you can still use the work order system. Just supply the materials, including your soul-bound materials, and offer a commission to a crafter. That way, you can have somebody else do it.
You can also use this even within your guild. It can be very useful for coordinating your guild crafting. Now, gear can all also then be recrafted to a higher item level within the item level range that is enabled by its power optional reagent. Doing so is really cheap, so basically don't worry about crafting one of these things as soon as you're able to, but before you're able to fully max out the craft. When your profession scale goes up or your friends does, you can always recraft it at the higher item level.
- This is not a typical list of chores.
- If you want to specialize in a type of content, then you do not need to do other types of content.
- Normal players should not try to do all types of content to optimize gear, because it’s not worth the time and effort.
- It is far better to enjoy the content that you like without having to get extra gains from stuff you don’t like, unless playing that style is something you actually enjoy.
- TLDR: Focus on clearing as many raid bosses as possible to get gear, Professional Resources, and to fill the Great Vault.
- Try to target tier bosses to maximize your chances of completing your two and four piece set bonuses.
- Bear in mind that tier is not as potent this time round because it’s not really going to be marching in on the space of the talent tree revamp as is very much standard for Tier 1 expansion sets.
Mythic Plus each week:
- Try to complete as many keystones as you can on the highest Keystone level possible to earn loot from the end of dungeon chest.
- Fill up your great Vault, even if you do not complete the dungeon within the time limit. It will still count towards filling the Vault.
- Additionally, try to backfill your other Mythic Plus Vault slots with runs that are on lower level keystones.
- With Valor, you will be able to upgrade that gear over time anyway.
- Aim to cap conquest and fill out all boxes at the highest rating possible.
- Complete the world PVP weekly Quest called Sparks of life to earn trophies of strife.
- Use trophies of strife to purchase PVP Gear with an I-level of 421.
- Doing both of these will double the amount of gear that you're getting at that very high item level.
It is possible to upgrade your item level if you aren't at an overly high level. Here are some helpful tips:
- Do the Weekly content like the Soup, Great Hunt Siege, and Obsidian Key for upgrades.
- Do the World Boss for item level 389 gear.
- If 385 gear is still relevant, do the Primal Storm events that appear around the world.
- Get sets from the bosses and from each of the four Invasion types (Four Element types).
- Finish a quest to purchase the 385 version of the World Content gear.
You can also check the Renown track for each fraction to see if you've got a good gear on the renowned track. Do remember that you can get a 389 cloak from the obsidian key wrap farm and a 389 ring from the Cobalt assembly wrap Farm.
If you're purely a solo player just grinding out the regular Primal storms is going to be your best way to just get that lower level gear from the Primal storm gear vendor in Val Draken, with you slowly getting the higher item level version as you complete those weeklies.
At the time of writing, my character is item level 370 and I’ve actually been getting weekly events that give me 376 gear. We literally just don't know when that's going to stop scaling next.
Most importantly, professions. If you're a crafter, obviously do your dailies and do your weeklies for The Artisans Medal and the Spec Knowledge.
If you are caring about gearing in any way, just remember to get your Primal focuses and get your Primal Chaos. These are absolutely essential and essentially act as a deterministic way for you to have a 100% guaranteed way of just getting gear. It’s that simple.
So, really to engage with the system many of us have asked for something like Valor points. We want a gear vendor to act as a backup, but what we've got with this is way more powerful and accomplishes the same goal - it's great!
Finally, here are a few tips and tricks:
- Don't get crafted gear and slots that are going to be used for tier pieces (e.g. Howl, Shoulders, Chest, Legs, and Hands).
- Once you get your four set, you can fill in the other one with some crafted gear.
- There have been a lot of changes lately, so some players may be overwhelmed and confused.
I hope this guide has been able to clear any ambiguity and if you have any questions, please leave them down below.
I hope we were able to add some value to your day with this one. So, with that said, have a great day and good luck in season one. If you want another video to watch, check out this one. Thank you!
GAMECHANGER! Ultimate Dragonflight Season 1 Gearing Up Guide: Get 420+ Gear!
Head to http://squarespace.com/bellulargaming to save 10% off your first purchase of a website or domain using code BELLULARGAMING. Today's video is sponsored by Squarespace. Welcome to our Season 1 gearing guide! You'll learn all you need to know to get your characters & alts set up!