Hello and welcome to World of Warcraft. This video is for brand new players or players that have played and might be playing the game wrong, or maybe in just a way that could be easier for you. A lot of times, we just have these default settings which are terrible, and you start the game off, and you just get used to playing, and this is what you're used to, so you don't realize that it could be better. So, a lot of the things I might say here could just be a straight-up fix, and you're like, "Oh my God, that's amazing," or it could be something that might challenge you a little bit and be like, "Does that... is that what I... It doesn't feel right," because you're used to the wrong technically, and there is just a better way. So, I would say try it out, embrace it, and you will get used to it, and after you've tried it, if you like your original way better, just go back to that. No problem whatsoever.
Because we're going to start the thing off with moving around and how to move in the game, and this is keyboard turning, which, starting off the bat, is something you do not want to do. You do not want to be a keyboard turner, and one of your abilities here, I'm just an Orc Warrior, level one, brand new, with default everything, is Blood Frenzy. And this is zero to press, 0 on your keyboard, is ridiculous. You should never press zero on your keyboard with your left hand. That should never happen. Though you'd have to click this ability, and now you're a keyboard turner and a clicker, which are both sins in World of Warcraft. But trust me, it's going to be okay. I want to show you the light at the end of the tunnel and see what's going on here.
So, starting off, before we start moving around and everything, I just want to get our interface set up. So, if you press Escape, go to options, the thing we're going to mess with here, a lot of this accessibility, and system graphics, that's going to be an individual basis, but this up here for the controls is something I can definitely show you. First big, huge quality of life thing is going to be Auto loot. Turn on auto loot. The shift key is by default. So, when you right-click the loot a mob, now it's just going to automatically auto loot it, everything that it has right away, and everything around it super quick. If you hold down shift, it'll individually just want it, and it'll pull up the window, and then you can loot from there.
Next, it's also nice to combine all of your bags into one bag. So, when you open up your bags, you just have all your bags everywhere, and you can organize it from there instead of individual bags. That's just a personal preference for me. Honestly, though, everything else is fine except at the very bottom here is camera follow style. If I start moving my character, if I move my camera behind myself, and I let go of the mouse, it automatically spins it back around. That's not always what you want. You want to be in full control of your camera.
So, whenever you go to options, all the way to the bottom is never adjust camera so now, for whatever reason, and there are plenty of reasons, whenever I'm running, I'm looking around, I'm looking up here, my camera doesn't move automatically. Okay, now the first thing to do now, it's kind of weird.
Shouldn't be clicking anyway which we'll get to, you lock it down and then, if you hold down the shift key, you can take it off. If you have shift held down, and then I do like to show the number one cooldown, so whenever an ability is used, you see the duration of how long it's left. There are add-ons for that, but again, we're doing this add-on list for combat right here.
The only thing I'd really mess with is the personal resource display. This is something that's going to pop up in the center of your screen whenever you do start fighting and stuff. It's going to pop up as a health bar and a resource bar for whatever your class resource is, whether it be rage, Mana, energy, whatever.
But before we go into the wilderness and get into some combat here, we gotta fix our movement right now because this keyboard turning thing is not working. By default, you have W moves forward, S moves backward, A and D turn left and right. That is just empirically wrong. And it also has Q and E strafing left and right.
Strafing is great in the game. See how fast I move strafing? You move the same speed forward as you do strafing, exact same speed. Back pedaling though, is much slower. So the very first number one thing you have got to do, please, is go to options right here. You're going to go to key bindings and movement keys, which is right here, the movement. First of all, move and steer this middle mouse. If you click down the middle mouse, I didn't even know this, if you click down the middle mouse, you can move around like this. No, no, no, this, not that. Don't use the middle mouse for that. You're going to right-click this and unbind that right away. Right-clicking unbinds things all off the bat. So move forward W is fine, move backward S is fine, turn left, no, I'm going to unbind that, and I'm going to unbind turn right. Sure, if you want to move your hand over here for whatever reason and touch the arrow keys to do that, that's fine.
You can have your arrow keys move around for whatever reason if you're eating something, and you only have one hand. Whatever, strafe left. I'm going to change straight from left to A. I'm going to change strafe right to D, and we are good to go there. Even just that, close that out back, ah, this, okay, okay, we're better now.
This is how you should move your character. Whenever I'm looking around, let's say I want to go fight something over this way. I'm looking around for whatever I want to fight. I can strafe while running forward. This is exactly how I want to run. Oh, there's a board over there. Oh, how'd I just turn the camera? Here we go.
You turn the camera by right-clicking, and when you see I right-click, my mouse goes away, the mouse, my mouse cursor, right here. It goes away as soon as I turn, and now I'm turning the camera around. This is movement. I see somebody right there. I look over here. This is moving my camera. How you should be moving it. And then I combine that with moving, and now I'm moving around, and I'm just turning my camera to move where I want to go. And that's all I need.
Someone is right here as I'm strafing back and forth, seeing who I want to attack or whatever. And then, this is the one. Now I can right-click and I'm running in here, and I can use my abilities on this guy, now getting into a little bit of combat here against this boar. If I left-click the boar, it's right there, I've targeted it, but you see as I left-click it, and I'm not attacking it, it's just that I'm targeting it. If I right-click the boar, I shift into battle mode, and you see my guy's ready to go. If I walk up to this boar, it's going to attack.
Oh, see, here we go, we're in combat, now we're attacking, we're moving right, and I just backpedal there a little bit. He's about kicking me back. I can strafe, I can move around, and just there, as I showed, got our first kill, look at that. If you right-click and hold strafe and slowly turn, you should practice this. You can turn around an enemy, whatever the enemy is. Let's do it on this boar right here. I'm strafing around this boar, right? I have my right-click held down, I'm moving my mouse, I'm strafing around.
So, if I want to attack behind it, I'm behind it, I'm behind it, I'm behind it. Oh, it's moving on. Behind it, oh, it's moving on. Behind it. Look at this training we're doing. Left-click, I have targeted the boar, and now right-click, I deal with damage with it. Now, I'm going to show you another little shortcut here. You don't have to right-click everything. In fact, in general, I never really right-click mobs. Now, here's a shift AutoLoot, and now I've automatically looted it into my inventory. Great, automatically, it was super great. Now, for this boar, I am not going to right-click it. The only left-click things I'm targeting it and I attack the stuff.
So, down here on button number one, I have my only ability my level one character has right now. So, if you see, whenever I press one, I'm going to press one right now, watch what happens. Into combat mode, whenever you press in any ability, it starts attacking as well. So, I've pressed one. I was obviously at a range, it's a melee ability.
I walk up to it now, and I'm not pressing anything, it's just auto-attacking because I have pressed an ability, any sort of attack in some kind, and it's going to do that, right? And now, here we go. That does not work if I target this and I use a blood frenzy. That's just the damage buff of some kind, gives me an attack power boost. It's not an attack of any kind. Any sort of attack that you press is going to send you into that.
So now, whenever I walk up over here again, I'm double-clicking with the mouse just then to go over here because my left hand was busy.
My left hand's moving around, and you can actually do both just as, for the record, as well. I can left-click right here, or I can press, I can press forward, left-click, forward, left-click, forward. And sorry, when I say left-click, I mean double-click both mouses together, W, both mouses together.
Added to the game just before Dragonfly, it shows all of the different things and where everything is on the screen. It's very nice and clean. This is your requested objective tracker right here. These are the two bars we just talked about, all the bars we've brought on our screen. You can move these bars anywhere you want. We are going to keep that very simple. I have a ton of video on how to set up the interface the way you want it that will be in the description down below as well. If this is something that's interesting, I'm going to keep it real simple in this video.
The only thing I really would say to move is this thing right here, that's your frame and this chart target frame. They're just a little bit strange. I feel like I'm going across that sometimes. Whenever it's so far away, I like to put them right about here, and that's about as much as I would say to maybe change for you. Everything else is pretty okay and fine.
There are other add-ons out there that change even more stuff. I have plenty of videos on different add-ons, but I'm going to keep it real simple for that.
So, that's all I want to do for the edit mode macros. I do have a whole video for that as well. Add-ons are the same thing for that. We're going to ignore those for now. Go back to options and key bindings to fix you up.
Okay, here's another huge quality of life boost. Here in the movement section, right now, "Sit and Move Down" and "X" and "Z" are too important to have actual buttons do actual things in combat. For "Z" and "X" to be sitting down and unsheathing your weapon, both of which are entirely like RP and have no role play, have no purpose in being in this high priority of a button right here.
Sit and move down, I personally changed sit and move down to my numpad, so I have a numpad on my keyboard. This is going to be numpad 2, which is the down section of that, and then unsheathe weapon is numpad 8, which is the up arrow on the numpad. So, I can sit down or stand up. It's super simple.
I mean, I could just unbind it entirely and never use it, but that's what I do. "Toggle Auto Run," I completely unbind toggle auto run. I don't toggle the auto run for myself. I think start auto run is a better version for this in general. I have a mouse button on my in the top very top of my mouse. There's a little some section of buttons right here on the very top of my mouse. I have that be my auto run. It is just my right there so auto, which now that's going to look very misleading.
I have a mouse that I've changed all the buttons on here so all the buttons on this mouse are different actual buttons on the keyboard that I can't reach my hand over to. So, like n, m, k, l, o, p all that kind of stuff. So, this is a mouse button that I just showed you, the mouse button, right? So now, whenever I start my auto run here, I just click this, and it's a mouse button click, and I just start moving. I don't like toggle either because if I want to stop, I just press forward or press backward, and it stops me from going. So, you can just double click, and that also stops it. There are plenty of ways to stop the auto run.
In some way, it's really helpful to be able to move my camera down and position it against this bone by holding down the right-click. The camera shoots against that, and I can move the camera to get close if I need to, like putting it up against something. But if you're in a dungeon, why would you want to do that? The max camera distance that you have is what you want to set. I'm going to scroll all the way out here, and maybe set it to this medium size.
Zoom in and zoom out should not be bound to anything. I'm going to unbind those and talk about that here in a second. Okay, so zoom in and zoom out, I'm going to have that be page up and page down, or you can have it be home and end or whatever on your keyboard, somewhere in the center of your keyboard buttons like that, you can put on your numpad if you want. Whatever, zoom in and zoom out. Now, if I really want to, I can move my hand here, I can move in, move out, and okay, that looks good right there. Looks good, but now this is the cool part.
Just to make sure that you can adjust your camera however you want, set view, save view, and then reset view. I never really messed with reset view, and I never really messed with flip camera either. That gets a little crazy. I want to be in full control of my camera like this, and then center camera again, just press both the buttons at the same time. So, here's what I want to do. Set view and save view. Here's how we're going to do this.
Save view one is going to be F5 on my, you never use the function button, so save view one is going to be Shift F5. Save view two is Shift F6. Save view three is Shift F7. Again, this is the saving of the view, and then to go to the view, to set the view, I'm going to have set view one be F5, set view two be F6, set view three be F7. Setting the view is just pressing the button, and if I want to change it and save it, I shift the command.
Here's what it looks like now. So, let me zoom all the way back into that original spot here. This is where we started off. I'm going to have this be Shift F5. That is now saved. This view, and now I'm going to scroll back, page up, page up, page up, and let's get back to that medium view, like right here. That's cool.
I'm going to do Shift F6. I've saved that view. I'm going to go all the way back, all the way back, and now it's going to be Shift F7. Right now, I have saved those three different views that I want, and you can also add another one if you want to do first-person or whatever. Now, if I press those buttons, I press F5, it zooms me right to that spot. I press F6, I press F7, there we go. So, if for whatever reason you're running a dungeon and it's really tight or really close quarters like Grimrail Depot or something, you want to zoom in there.
Sure, you can have the camera, and you can even page up to be like, "All right, I'm going to be here today. I'm going to be here for a little bit." You're good. I have never in over 10 years needed to scroll my camera back right now.
Just start typing right and I'd press enter to send it. If I want to reply to someone's whisper, what is the button directly above enter? That little backslash, that slash, it's not, it's backside, technically the forward slash, I guess. The forward slash button, right above enter, that is the button that I have to reply to Whispers.
And if I want to re-reply, I do shift that button, and my God, is it not only just the better keybind Button as far as the efficiency of your keyboard, but it also frees up the letter R for what we're about to talk about now here. So in fact, let's go ahead and get right into that chat's now done. We're good with chat.
We're gonna leave the rest of these alone. Again, this is just for beginners. You can go also into the interface panel. This entire section or all the different interface options. You can pull up your map, your character screen, your bags, and group finder, whatever it is, right? In general, for me, open all bags, I have open all bags be F1, and then I have my character pane be F2. I like to be able to open up my character pane and bags with those two buttons that are right next to each other.
It feels really good to me, and yeah, but none of those are mandatory in any kind of way. And if you start using keybinds and binding all these different buttons, a lot of these might get overlapped and start to mess up. So you can bind them, put them wherever you want. You can have them, I used to do alt commands where I hold down alt and press a button, and I can I can see it, but this is not that big of a deal.
It's just the interface panels, you're good. So in now for combat, we have action bar, which is the main action bar you have here, special action bar, all these other things are def are all the different things like pets or if you shape shift or different stances and other things like that. So those again, this is mainly the bar right here, and then after that, you go to the extra action bar, free action bar, two action bar, three, four, and five over here. So an easy way to do all of this is the quick keybind mode that is a super simple way to do this.
I almost never even go into those anymore more. This is pretty much the best way right here. So this is the extra action button, this is a BattleStance type of Druid shapeshift forms, all that stuff, like I said. So I'm gonna ignore that for right now. So all of these are what the keybinds are currently. There's one, two, three, four, five, all the way through right, and then these abilities over here.
So over here, I would have things be non-combat things, things that you're not needing to. Maybe it's like potions, maybe it's your mount, other things that you're just going to be doing in and out of things, or Regen's or something, things you want to have on your screen for whatever reason. You want a Hearthstone possibly, anything that you want to put over here that's not combat required whatsoever. Here is your combat section. In fact, if you see any of my other videos, you're gonna see a lot of stuff higher up here that you can actually see. So in general, what I would highly recommend doing is whenever you're doing this again, if you can hold down shift, you can move these around.
So, after "F", I'm going to include "V", then "C", then "X", then "Z", and then I'm going to go even all the way over here to caps lock, and yes, I do have the caps lock button bound. That's a whole other situation, but I'm just trying to show, in general, you can move and put all your buttons on here. So now I'm going to put my one, two, three, four, five. I probably will not be pressing six. That's too much of a stretch if you're using "WASD", so nope on there.
And then, so far, that's what my keyboard is, and this is very synced up to what my keyboard looks like right here. I'm going to do a middle mouse button click, and then here, I'm going to do a mouse scroll up.
That's actually fascinating that I can't bind mouse scroll up right here, so we're going to click OK. We're going to go to the action bar settings, and I'm going to go down here to add button 11 and 12, which you can see I did. All of this action button 11, I'm going to have mouse wheel scroll up.
Action button 12, I have mouse wheel scroll down. You'll see why here in a second, and then I'm going to try that out. Look at this, here we go. Alright, so now as I'm moving around, I'm going to put my blood fury.
I'm going to actually put that over here on mouse wheel scroll up. So now, this is the type of thing I want to kind of shake you guys up with as far as what buttons you put on things. Now, if I want to cast my blood frenzy, which is a cooldown to make me deal more damage, all I gotta do is flick up on my mouse wheel, and oh my God, I just cast it. I'm going to go back in here and fight some of these boars. I want to target this boar.
I want my slam ability. I want to put my slam ability on "E". I'm going to have it be right there, so I have my "WASD" for movement, and "E" is right there, bang bang. So, whenever I go in here, I'm going to press "E", and now I press "E", I'm attacking. As soon as the ability comes up, I'm pressing "E", and I'm moving. I can move and press "E" very easily. I'm going to go to this one. I'm attacking this one. I'm moving and pressing "E", moving and pressing "E", and all my hands are all in the same spot, all in the same. I'm going to go over this guy, and here we go. I haven't mentioned this yet. Tab-tab targeting is nice sometimes. In general, I tend to click target.
I think it's more accurate that way because if there's two things here and I tab target, it could accidentally go to one that I'm not, and tab targeting is a little bit random to me, but if I was going over towards this guy, and I knew for a fact that he's the closest one, I could press Tab, and it would target him. You can do a Tab. I don't Tab target all the time, but here's how I would look if I was attacking this boar. I'm going over this boar. Here we go. I'm going to this boar. Attacking this boar. Here we go.
When considering what to put on your mouse buttons, it's recommended to have at least two buttons, but I personally have 12. Having two buttons on the side of your mouse where your thumb is can be a game changer. I usually assign those buttons to movement-related actions such as sprinting, jumping, dashing, or blinking. Alternatively, I have them assigned to interrupt abilities so that I can quickly react to any situation. It's important not to put things on the thumb buttons that require constant spamming as it can feel weird. Instead, assign situational cooldowns or damage cooldowns to them.
Assigning movement keys to the mouse buttons is useful because if your left hand is actively moving around, you can quickly use a dash or a jump on the mouse without having to move your hand off the movement keys. You could also watch my video on ESDF for more information on this topic.
Ultimately, there is no right or wrong way to play, so play in the way that is most efficient and fun for you. Don't be afraid to test out new strategies and shake things up. Hopefully, this video has provided some helpful insights, and until next time, stay creative and think outside the box.