Welcome back to Warcraft News! It felt like a quiet week on the whale front after last week's 10.1 reveal, but it turns out the data miners and testers have been hard at work to bring you this week's honestly incredible revelations. There is so much going on, starting with the patch that's coming in just a few days. Today's sponsor is NordVPN threat protection. It can recognize malicious links and warn you before anything goes wrong, stopping it in its tracks. You can browse the web as if you're anywhere in the world, access region-restricted content, and keep yourself safe from phishing attacks and other threats. NordVPN's dark web monitor is also brilliant; it will alert you if your login credentials have appeared in a data breach. You can get the exclusive offer at nordvpn.com/burglargaming, with a 30-day money-back guarantee.
Next up is 10.0.7, which means a ton of new content. The Forbidden Reach is opening up, revealing a ton of quests and world content to get stuck into, including the new Scara vaults. These are a puzzle-based solo dungeon thing where you can get your Onyx amulets, a super powerful catch-up ring, and of course, the long-awaited Retribution Paladin rework. Blizzard has posted an infographic going over almost everything that's coming out in this patch and what's coming in 10.1 as well. It's a long list, but the most important thing is the new content and catch-up. You may want to prep a new class for 10.1 based on how insane some of the tier sets look.
Also, the human and orc Heritage armor quests and the new furball grind are nice little bits of content. Coming next week to nobody's surprise is another Twitch drop, the Disco toy, which is a new toy called the Dancer's Integrated Sonic Celebration Oscillator. You get it for watching a total of four eligible hours of Warcraft content on Twitch between March 21st, which is patch day, and April 2nd.
If you haven't got curve or your Mythic Guild is lagging behind a little bit in getting Cutting Edge, now is your chance. Another huge wave of nerfs is coming in for Razza Geth on heroic and Mythic. She does basically a ton less damage, and her shield is smaller on Mythic. Even more damage was reduced, and the charges no longer root; they only snare. There are currently over a thousand guilds progressing on her on Mythic, which is a lot more than usual, with only around 420 kills. This is Blizzard throwing those stragglers a bone to get her down and then of course get some downtime of their own before 10.1 comes out so they can start the whole process all over again.
Get progressive nerfing over time as people continually upgrade their gear. It's hard to say, but anyhow, there are also some Mythic plus Nerfs as well. These are basically aiming to let more people get Keystone master or hero rights to get over the line, I suppose. The Israel vaults have had an extra 90 seconds on the timer, and Azure Blade takes an extra 10 seconds to get into that dreadful intermission. The Tempest group-wide damage has actually been nerfed by 20, and the orb buff that you pick up has an extra two seconds on it. Healers should find it much easier with that one, same with the Ruby Life pulls as well. Blaze hoof's fire dot has been nerfed by a pretty chunky 35 percent. Oh, and this guy's Shockwave is now a lot easier to see, and that does make me think, you know, we're getting these sorts of Nerfs. Is this Blizzard trying to bring these dungeons in line with what they're targeting for 10-1? I cannot exactly say so, but do remember that in 10-1, they plan to tune down or prune some of the mechanics from the other four dragonflight dungeons because I think, pretty evidently, the likes of Ruby life build, they just see them as being a little bit overtuned and too much.
Okay, patch 10.1. First things first, with a campaign, don't worry, no spoilers here. The campaign has been testable for a few days now on the PTR, which honestly is kind of unfortunate. We'd all prefer it was just a surprise for patch day, but that said, what we have learned is things are pretty good. If you're one of the many people upset by Wrathion and Sibelian's story just coming to a very sudden halt after the Waking Shores, or if you've perhaps been wondering about what another certain related character maybe thinks about this ultrabang, then this certainly will be your patch. Embers of Notharian unsurprisingly is full of black dragons doing black dragon things as we, of course, dig into.
We have Sundered Flame, who are those kind of breakaway rabble Drakthia. Now, some players are showing a bit of concern about how a certain character acts and is being developed. So, hopefully, this being tested on PTR is going to be used to Blizzard's advantage, and then maybe some dialogue can be tweaked to improve it.
Obviously, it's the kind of thing they can't really change what direction the story is going in, but you would be amazed at how changing just a few sentences can actually make a tremendous difference to how something feels.
Anyway, it's time to go and show you the best stuff in 10-1 so far. The pretty gorgeous items our peers around the world rejoice, Scarlet Crusade gear is here. Last week, some Scarlet plate icons were found, and this week, well, the actual models are there too.
Now, between these and some 10.0.7 data mining, it very much looks like the Trading Post may get a full Scarlet Ensemble pretty damn soon. This, along with the Ret Paladin rework, is certainly going to ensure a specific kind of player who will have their wildest dreams come true.
There's also these ceremonial Pantera items. It's basically got the color scheme of the Druid set from Nighthold, but beyond that, we've got no clue what they're there for. If you've got any ideas, of course, let us know. It looks pretty damn great regardless. And that ain't all because there's also a dragon riding Ensemble.
Ironforge or Blizzard have just stopped trying to hide Azeroth's in-progress makeover. I mean, it's literally not confirmed. I'm kind of just bullshitting, but hey, what are these assets for? Also, are you tired of not having mail sets that look simple and clean, and maybe like chainmail? Well, no more, because there are five whole colors for this set. Since all of this, of course, is from early datamining, we literally have no context.
Maybe this is something you just, uh, buy from a vendor, maybe it's a reward from your content, maybe it is, of course, something to be eaten up by the hungry, hungry Trading Post in the future. Who knows? Who knows? Of course, when we get to the whole world revamp thing, uh, don't worry, we're going to talk about that. It could be some sort of big thing, or maybe slightly more realistically, some new racial starting zones.
Who knows? While we may or may not have found some clues, but anyway, let's move on. Well, Blizzard said this wasn't going to happen, but uh, no seems to have actually slept through the cracks. A while 10.0.7 is getting human and orc hair colors. 10.1 may try to be tidying up some Allied races. The Dark Iron and the Nightborne are getting updates, with the dwarves actually getting some new skin tones and hair colors, and then the elves are getting some new eye glows and again, some new hair colors.
So, this is not huge, but absolutely, uh, well, Rome wasn't built in the day. We always want to see more of this, so pretty good stuff. Next, then dungeon lengths. Okay, back to gameplay. Time to find out 10.1's dungeon timers because they have actually been datamined, and uh, unfortunately, it's not great news because they are long. The shortest one is Vortex Pinnacle at a 30-minute timer. Old Man is the longest at a rather gargantuan 40.
On average, we are actually a few minutes longer per dungeon, so hopefully, this is Blizzard maybe seeing uh, feedback and pulling some health numbers down a little bit because I think nothing sucks harder than, you know, putting the guts of an hour into a dungeon, including of course groping and travel time, only to uh, deplete the key and get very, very, very little for the time you've spent.
That being said, with the new Crest and Flight Stone system that actually, you know, upgrades and stuff, maybe not like perfectly winning your dungeon will still feel okay because you'll get a Crest. Up next, then we have each of the class set bonuses announced, and as always, yeah, there's a little bit of a mixed opinion.
Overall, they are a lot more impactful than season one's mostly passive bonuses. Now, the Blizzard of course actually seen how their new classes are working out in the wild. Some are fantastic, like the blood DK getting a strength buff they get to extend if they're prepared, and yes, some are seen as being a bit meh to do. One example, the boomkins are getting a mostly passive damage increase to their dots, but with a lot of time to test, we should get some good iteration on these things. And speaking of testing, let's talk about the new content. So, testing is actually already started for Mythic plus and for the raid, which is kind of wild. The schedule for raid goes regularly all the way up to April 21st and will actually once again exclude the final boss.
Ones being announced so far, so you can actually hop onto the PTR to give the new dungeons a try. Though Vortex Pinnacle is not yet ready with testing a bit earlier than I think. Well, we can maybe hope that these dungeons, as Ian said, will actually end up being a little bit less brutal on us than Season One's set of dungeons, and maybe we'll get to see some new affixes since, of course, we found that out in the interview that I did with Ian. But so far, there is obviously no Seasonal One, but the Level Seven ones are getting refreshed instead, so I actually really do look forward to seeing how that's going to be.
Next, there are some other interesting things because that's mostly it for strictly the WoW news. But there are some other tidbits to wrap up on. So we've got two new explicit entertainment studios at JLand Brach. John Donham and Jan O'Neill have set up a group called Magic Soup Games, promising to basically take what they learned at Activision and Blizzard to make massive AAA games that have positive themes, something that doesn't fit neatly into any existing game genre today. That's like a bio from them. While they remain gritty, hungry, and humble, the new CEO is Jen Jan, who ran production at Vicarious Visions for most of her 20 years at Activision. And of course, if you remember how decently excited we were when she joined Blizzard as a co-leader, it's because she actually does have a great track record. So, I suppose it should be the same here again. It's a shame that Blizzard treated her so poorly that she quit in protest.
Of course, you know Jay Alan Brock, so I can skip that part. The relevant thing is that he talked in an interview about how having time away from Blizzard, basically seeing what the rest of the industry was getting up to, ignited a great fire in him again. So apparently him and Jen's number one game ended up being mostly the same. So they basically just decided to ask group, "We'll just do the studio together." As for Donum, he's a bit less known. He was the chief of staff at Blizzard for about a year but has actually mostly spent his career as the CEO of TuneIn and the GM of prime gaming and game growth at Amazon. So we'll have to see what will happen there, but to be honest, it's going to be a bloody long time before you see anything from them. We haven't even seen anything from the Dreamhaven bunch yet, which of course is hardly a surprise given games take a while.
And to end for today, for those who do things such as pre-order Diablo 4, you can actually play this weekend's beta, but it's not just pre-ordering because you can get the Double Down Burger at KFC to get your paid access because we truly do live in hell. I am though quite interested in the game, to be honest. Like the art style, the vibes, it being quite a lot darker than Diablo 3. That all does appeal to me quite a bit. The combat looks pretty damn fun, so yeah, I don't play games like Poe, but Diablo 3 for me, I had fun when I played it. I'm expecting kind of similar, so yeah, I'll be playing a bit of that over the weekend.
Anyway, that is it for the news. Of course, thank you for watching. There'll be so much content on the channel over the next little while now that the Pale Beyond is out. I could actually focus on things again, and Matt, yeah, we really have big plans, ill see you next time!